Universal Render Pipeline
Fast, high-quality Gaussian Blur for Unity URP
Blur is a crucial aspect of designing, as it can add movement and depth to your scenes. Gaussian Blur for Unity URP is an essential asset that can help you achieve stunning scenes with incredible depth and movement. It's perfect for those who want to shift focus from the background, create abstract backgrounds, or replicate photographic effects such as camera depth or bokeh. This asset offers two types of blur effects: layer blur and canvas blur.
With layer blur, you can apply a full-screen layer blur to the camera view. On the other hand, canvas blur blurs any layers behind a selection on the canvas. You can add blur effects to Raw Image, Image, or Panel components by applying the material. Alternatively, you can blur the entire screen using the volume component override. Gaussian Blur for Unity URP is incredibly easy to set up. Add the Blur Render Feature to your Universal Renderer Data asset, and then add a Global or Local Volume in your scene. Enable the Gaussian Blur override to blur the screen, and increase the radius of the Gaussian Blur override. To set up the blur canvas, create a new canvas, call it "Blur Canvas," and set the Canvas render mode to "Screen Space - Camera."
With Gaussian Blur for Unity URP, you have complete control over the tint and blur radius of your blur canvas items. Adjust the tint and blur radius in the [.c]GaussianBlurShader[.c] material. Any objects rendered on a Screen Space - Camera canvas will be affected by the blur, including those in your scene. However, objects rendered on a Screen Space - Overlay canvas will not be affected.
Gaussian Blur for Unity URP is an asset that can take your designs to the next level. With its incredible capabilities and easy-to-use interface, you can create stunning scenes with incredible depth and movement. Whether you're a professional designer or just starting, Gaussian Blur for Unity URP can help you achieve the desired results. Download Gaussian Blur for Unity URP today and see the difference it can make.
With Gaussian Blur for Unity URP, you can create designs that are simply stunning. It's a must-have asset for any designer who wants to add depth and movement to their scenes. Download Gaussian Blur for Unity URP today and experience the difference it can make. Don't settle for ordinary designs; make them extraordinary with Gaussian Blur for Unity URP.
Add the Blur Render Feature to your Universal Renderer Data asset.
Then, add a Global or Local Volume in your scene and add a Gaussian Blur override. Enable it.
On the Global or Local Volume, increase the radius of the Gaussian Blur override.
Open the [.c]GaussianBlurShader[.c] material that you have set to the blur canvas item material slot. Adjust the Tint. Adjust the Blur Radius. Note that the Blur Radius is set in screen pixels.
The Screen Blur is applied additively to any Blur Canvas items. For example, let’s suppose that you have a Blur Canvas component with a blur radius of 50px. Further, let’s suppose you set the Gaussian Blur override to a blur radius of 50px. The blur radius in the Blur Canvas component region will be 50px + 50px = 100px. It will be 50px everywhere else.
February 15, 2023
Initial release