A powerful smart tool designed to dynamically optimize performance and visuals of your Android mobile games. Easily set and adjust your game resolution & detail levels.
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
🕹️ Automatically detect screen’s size and get different resolution levels! 🕹️
It provides an easy-to-use script (and interface) to set and manage your mobile game resolution and detail levels, including: Ultra, High, Medium, Low, Minimal and Basic Graphics settings. Whether you’re targeting high-end devices or ensuring compatibility with older models, MRP will do it for you.
🕹️ Mobile Resolution Pro is fully customizable and can be seamlessly integrated into any mobile game project. It allows you to quickly implement and adjust visual & graphics settings according to your game & device’s needs. MRP is suitable for any game genre.
🕹️ Mobile Resolution Pro makes it simple to optimize your game’s resolution, graphics & detail levels, ensuring optimized performance and experience for all mobile devices.
🕹️ How It Works: The Mobile Resolution Pro script automatically detects the device’s screen size and dynamically calculates and returns different resolution levels: Ultra, High, Medium, Low, Minimal and Basic.
🕹️ How To Use:
- Download and import MRP into your project.
- Create two empty game objects under your scene hierarchy for:
- “AppSettings” script.
- “AppStartSetup” script.
- Simply add the required fields for the ‘AppSettings’ game object (resolution up/down buttons and resolution text).
🕹️ What You’ll Get:
Dynamically Performance Optimizations For Each Mobile Device! Including Top Quality Mini Game Scene! ⭐⭐⭐⭐⭐
Note:
If you already have a settings screen in your game app, you can easily integrate the “AppSettings” content into it. The same applies to “AppStartSetup,” which refers to the app startup or initiation process.
Testing:
If you’re testing your project directly via the Unity editor, please make sure to set the environment to simulator view.
🕹️ WE PLAY OUR ASSETS! 🕹️
Download Android Demo APK
Mobile Resolution Pro Documentation
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