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Altos

Volumetric clouds, day night cycles, dynamic skies, global lighting, weather effects, and planets and moons.

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Altos

About this asset

Designed for

Unity 2022.3

Pipelines

Universal Render Pipeline (URP)

Category

environment

Volumetric Clouds, Skies, Weather, Time of Day, Lighting, Planets, and Moons.

Altos is the complete sky system asset. Set the stage with a highly configurable procedural skybox. Place suns, moons, and planets with controllable orbits. Create your universe with multiple layers of stars that can rotate in sync with your time of day. Add physically-based volumetric clouds that you can fly through and above. Build even more detail into your sky with physically-based high-altitude cloud layers.

Give players a living world with dynamic temperature, wind, and precipitation. Use these environment states to drive weather events. Electrocute your player with controllable lightning. Light your world realistically using a lightweight real-time sky-based global illumination.

  • Dynamic skies
  • Time of day
  • Volumetric clouds
  • High altitude clouds
  • Sky-based global illumination
  • Suns, planets, moons, and stars
  • Dynamic temperature, wind, and precipitation
  • Lightning spawners and attractors

Pricing

Included with OccaSoftware Starter

See all pricing options

What game devs think of OccaSoftware

Orion-M42
Goodbye Default Skybox! The process of incorporating Altos into my project was smooth and hassle-free. The volumetric clouds and dynamic skybox, along with the configurable day-night cycle, significantly enhanced the atmosphere in my project. I was impressed by the realism and immersion that the skies added to my game world. Although there's still room for improvement, I'm confident that Altos will only get better over time, as the developers are actively working on maintaining and improving the asset. It's reassuring to know that there's ongoing support and commitment to enhancing the features. In summary, my experience with Altos has been positive. The integration, customization, and active development by the team behind it have made it a valuable addition to my Unity project. If you're considering incorporating a sky system into your project, I'd recommend giving Altos a try.
circusfire126
Excellent pairing with the Super Simple Cel Shader! Another great, lightweight and customizable asset from OccaSoftware! Very intuitive and user friendly, again make sure URP and Shader Graph are in your project!
ZH Haddas
amazing vfx, good job
krakentanz
Simple and Straightforward. Does exactly what it's supposed to. Just add the Auto Exposure render feature to your renderer and then drop the AE post processing effect to a volume in your scene. You now have instant or adaptive automatic exposure in URP.
See all testimonials

Resources & Support

Resources

Documentation

Support

Contact us

hello@occasoftware.com

All releases

View and download all previous releases for this asset.

Package

Unity Version

Type

7.13.0 2022.3

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7.12.0 2022.3

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7.11.0 2022.3

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7.10.0 2022.3

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7.9.0 2022.3

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7.8.3 2022.3

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7.8.2 2022.3

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7.8.1 2022.3

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7.8.0 2022.3

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7.7.2 2022.3

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7.7.1 2022.3

N/A

7.7.0 2022.3

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7.6.1 2022.3

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7.6.0 2022.3

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7.5.1 2022.3

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6.1.3 2022.3

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6.1.3 2022.3

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5.0.1 2021.3

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