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Cloud Shadows

Add the impression of clouds to top-down games with planar shader-based cloud shadows.

Included with OccaSoftware Pro

Cloud Shadows

About this asset

Designed for

Unity 2021.3


Universal Render Pipeline (URP)

Developed by




Cast realistic cloud shadows without the rendering overhead of full volumetric clouds.

Drag and drop the Cloud Shadows prefab into your scene. Pick a transform for the prefab to follow to keep it centered on your character. Set the cloud shadow wind to make it blow and change over time in any direction. Seamlessly change the wind speed and direction during runtime to make your game world feel incredibly realistic. Make the cloud shadows look perfect using one of the included cloud textures, or use your own texture to make it yours.

  • Drag and drop setup for cloud shadows.
  • Works with the Unity shadow systems.
  • Change the wind speed and direction before or during gameplay.
  • Use included cloud textures or import your own to make the perfect cloud shadow shapes.


Included with OccaSoftware Pro

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What game devs think of OccaSoftware

Goodbye Default Skybox! The process of incorporating Altos into my project was smooth and hassle-free. The volumetric clouds and dynamic skybox, along with the configurable day-night cycle, significantly enhanced the atmosphere in my project. I was impressed by the realism and immersion that the skies added to my game world. Although there's still room for improvement, I'm confident that Altos will only get better over time, as the developers are actively working on maintaining and improving the asset. It's reassuring to know that there's ongoing support and commitment to enhancing the features. In summary, my experience with Altos has been positive. The integration, customization, and active development by the team behind it have made it a valuable addition to my Unity project. If you're considering incorporating a sky system into your project, I'd recommend giving Altos a try.
Excellent pairing with the Super Simple Cel Shader! Another great, lightweight and customizable asset from OccaSoftware! Very intuitive and user friendly, again make sure URP and Shader Graph are in your project!
ZH Haddas
amazing vfx, good job
Simple and Straightforward. Does exactly what it's supposed to. Just add the Auto Exposure render feature to your renderer and then drop the AE post processing effect to a volume in your scene. You now have instant or adaptive automatic exposure in URP.
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Unity Version


2.1.0 2021.3


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