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Orbit Camera

Orbit camera controls so you can orbit around an object with your mouse.

Price: Free

Orbit Camera

About this asset

Designed for

Unity 2022.3


Universal Render Pipeline (URP)

Developed by




Orbit camera system with plenty of customizable parameters.

Drag the Orbit Controls to your Camera. Set the target in your Inspector. Hit Play. Zoom in or out to get the perfect framing. Rotate around the target. Pan around the scene. Automatically rotate the camera at a fixed rotation speed. Set constraints on rotation or zooming to keep the camera where you want it. Adjust the zoom, rotation, and pan speed to sync with your user’s mouse sensitivity. Fine-tune the damping options to get the perfect camera feel.

  • Drag-and-drop orbit camera controls.
  • Pick a target to look at.
  • Zoom, rotate, and pan around your scene.
  • Soften the camera response using damping options.
  • Constrain the range of motion using limits.

What game devs think of OccaSoftware

Goodbye Default Skybox! The process of incorporating Altos into my project was smooth and hassle-free. The volumetric clouds and dynamic skybox, along with the configurable day-night cycle, significantly enhanced the atmosphere in my project. I was impressed by the realism and immersion that the skies added to my game world. Although there's still room for improvement, I'm confident that Altos will only get better over time, as the developers are actively working on maintaining and improving the asset. It's reassuring to know that there's ongoing support and commitment to enhancing the features. In summary, my experience with Altos has been positive. The integration, customization, and active development by the team behind it have made it a valuable addition to my Unity project. If you're considering incorporating a sky system into your project, I'd recommend giving Altos a try.
Excellent pairing with the Super Simple Cel Shader! Another great, lightweight and customizable asset from OccaSoftware! Very intuitive and user friendly, again make sure URP and Shader Graph are in your project!
ZH Haddas
amazing vfx, good job
Simple and Straightforward. Does exactly what it's supposed to. Just add the Auto Exposure render feature to your renderer and then drop the AE post processing effect to a volume in your scene. You now have instant or adaptive automatic exposure in URP.
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All releases

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Unity Version


0.1.2 2022.3


0.1.1 2022.3


0.1.0 2022.3


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