Per-object inverse hull mesh outlines with per-vertex displacement and variable thickness.
Included with OccaSoftware Pro
Outline Objects enables you to add outlines to specific meshes with just one material. Configure the outline thickness and color for each material. Smooth sharp edges for the outlines using an included non-destructive mesh smoothing component. Make the outlines grow and shrink dynamically over time. Fine-tune your outlines using vertex color channels to drive the thickness of the outlines.
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Unity Version
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