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Outline Objects
Per-object inverse hull mesh outlines with per-vertex displacement and variable thickness.
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About this asset
Designed for
Unity 2022.3
Pipelines
Universal Render Pipeline (URP)
Category
visual-effects
Outline individual objects.
Outline Objects enables you to add outlines to specific meshes with just one material. Configure the outline thickness and color for each material. Smooth sharp edges for the outlines using an included non-destructive mesh smoothing component. Make the outlines grow and shrink dynamically over time. Fine-tune your outlines using vertex color channels to drive the thickness of the outlines.
- Add outlines to specific meshes with just one material.
- Set thickness and color for each mesh.
- Non-destructive corner smoothing to ensure seamless outlines.
- Dynamically modify the outline thickness over time with smooth or jittery steps.
- Dial in the perfect thickness using vertex color as a driver.
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