Introducing Buto 3.6.0

May 30, 2023

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    Are you tired of mediocre fog and lighting effects in your Unity projects? Buto, the leading volumetric fog and lighting solution for Unity URP, has just gotten even better with the release of version 3.6.0!

    Unleash Your Creativity with Box Density Masks

    Buto's latest feature release brings you the ability to add box density masks to your scenes, giving you even more control over the way your fog and lighting interact with your environment. Say goodbye to boring and bland fog effects, and hello to stunning and dynamic visuals that bring your projects to life!

    Effortless Scene View Visualization

    No more guessing or approximation when it comes to the placement of your density masks. Buto's latest update includes toggleable gizmos that allow you to visualize the effects of your density masks directly in the scene view, even when they are not selected.

    Blend Falloff is now Blend Distance

    Buto's new blend distance feature gives you greater control over the way your density masks interact with the environment. The blend distance represents the distance (in units) over which the mask effect will fade out, giving you the ability to create stunning and seamless transitions between your fog and lighting effects.

    Local Scale as Density Mask Size

    Buto now uses the local scale of the transform as the density mask size, giving you even more control over the size and shape of your density masks. With this new feature, you can create beautiful and natural-looking fog and lighting effects that perfectly match the size and scale of your environment.


    With Buto's latest release, you now have the tools you need to create stunning and immersive volumetric fog and lighting effects in Unity URP. Whether you're a seasoned game developer or just starting out, Buto is the ultimate solution for all your volumetric needs. So what are you waiting for? Download Buto 3.6.0 today and start creating!

    Michael Sacco
    Founder & CEO

    Michael Sacco is the Founder and CEO of OccaSoftware where he specializes in developing game assets for Unity game developers. With a background ranging from startups to American Express, he's been building great products for more than 10 years.

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