Environment

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    Buto
    Cutting-edge volumetric fog and volumetric lighting with support for transparent materials.
    Altos
    Volumetric clouds, day night cycles, dynamic skies, global lighting, weather effects, and planets and moons.
    Super Simple Skybox
    A lightweight procedural skybox ideal for semi-stylized projects.
    LSPP
    God rays and light shafts in screen space with lightning-fast light scattering.
    Fluff
    Add uniquely fuzzy volumetric grass and moss with interactive cutting, painting, and erasure.
    Cloud Shadows
    Add the impression of clouds to top-down games with planar shader-based cloud shadows.
    Water
    Fast and extensible opaque and depth-compatible water shader with Shader Graph.
    Responsive Smokes
    Throw a smoke grenade, then use projectiles to cut holes and explosions to blast chunks out of volumetric, physically-based smoke.
    Lumos
    EARLY ACCESS. Real-time screen-space global illumination. Highly experimental.
    Local Global Illumination
    Capture local illumination with fast, lightweight proxy probes that follow your character.
    Triplanar Shader
    Texture any surface without UV unwrapping with Triplanar shading powered by Shader Graph.
    Haze FX
    Make players feel the heat with realistic heat haze, atmospheric haze, and distance-based blur effects
    Vybe
    Incredibly fast skybox for mobile devices

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