Universal Render Pipeline
Improve your project with this automatic exposure system. Your cameras can now automatically brighten or darken your shots in order to simulate realistic eye adaptation.
Auto Exposure is the perfect solution for Unity URP users looking for an easy way to add eye adaptation to their scenes. This powerful asset automatically brightens or darkens your scene view to recreate the function of eye adaptation, which adjusts to both very dark and very bright areas. Fully integrated with the Volume Component System, Auto Exposure is easy to use and customize, with full source code access included. With support for procedural radial masks and input textures, this asset is perfect for creating realistic and immersive experiences. Plus, with our commitment to customer satisfaction, you can trust that we'll be there to support you every step of the way. Try Auto Exposure today and see the difference it can make in your Unity URP projects!
You can also assign the Auto Exposure effect to Local Box and Sphere Volumes in the same way you would with any other built-in URP post-processing effect.
January 23, 2023
August 8, 2022
June 17, 2022
June 11, 2022
First release